Squashed 'livekit-server/' content from commit 154b4d26
git-subtree-dir: livekit-server git-subtree-split: 154b4d26b769c68a03c096124094b97bf61a996f
This commit is contained in:
@@ -0,0 +1,86 @@
|
||||
/*
|
||||
* Copyright 2024 LiveKit, Inc
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
package utils
|
||||
|
||||
import (
|
||||
"sync"
|
||||
|
||||
"github.com/frostbyte73/core"
|
||||
)
|
||||
|
||||
// IncrementalDispatcher is a dispatcher that allows multiple consumers to consume items as they become
|
||||
// available, while producers can add items at anytime.
|
||||
type IncrementalDispatcher[T any] struct {
|
||||
done core.Fuse
|
||||
lock sync.RWMutex
|
||||
cond *sync.Cond
|
||||
items []T
|
||||
}
|
||||
|
||||
func NewIncrementalDispatcher[T any]() *IncrementalDispatcher[T] {
|
||||
p := &IncrementalDispatcher[T]{}
|
||||
p.cond = sync.NewCond(&p.lock)
|
||||
return p
|
||||
}
|
||||
|
||||
func (d *IncrementalDispatcher[T]) Add(item T) {
|
||||
if d.done.IsBroken() {
|
||||
return
|
||||
}
|
||||
d.lock.Lock()
|
||||
d.items = append(d.items, item)
|
||||
d.lock.Unlock()
|
||||
d.cond.Broadcast()
|
||||
}
|
||||
|
||||
func (d *IncrementalDispatcher[T]) Done() {
|
||||
d.lock.Lock()
|
||||
d.done.Break()
|
||||
d.cond.Broadcast()
|
||||
d.lock.Unlock()
|
||||
}
|
||||
|
||||
func (d *IncrementalDispatcher[T]) ForEach(fn func(T)) {
|
||||
idx := 0
|
||||
dispatchFromIdx := func() {
|
||||
var itemsToDispatch []T
|
||||
d.lock.RLock()
|
||||
for idx < len(d.items) {
|
||||
itemsToDispatch = append(itemsToDispatch, d.items[idx])
|
||||
idx++
|
||||
}
|
||||
d.lock.RUnlock()
|
||||
for _, item := range itemsToDispatch {
|
||||
fn(item)
|
||||
}
|
||||
}
|
||||
for !d.done.IsBroken() {
|
||||
dispatchFromIdx()
|
||||
d.lock.Lock()
|
||||
// need to check again because Done may have been called while dispatching
|
||||
if d.done.IsBroken() {
|
||||
d.lock.Unlock()
|
||||
break
|
||||
}
|
||||
if idx == len(d.items) {
|
||||
d.cond.Wait()
|
||||
}
|
||||
d.lock.Unlock()
|
||||
}
|
||||
|
||||
dispatchFromIdx()
|
||||
}
|
||||
Reference in New Issue
Block a user